package se.liu.oschi129.game.levelspace;

import se.liu.oschi129.game.levels.level01.Level01;
import se.liu.oschi129.game.levels.level02.Level02;
import se.liu.oschi129.level.levelspace.LevelSpace;

/**
 * This class loads all levels used in se.liu.oschi129.game(...) into the memory.
 * Levels can be loaded from the memory by using LevelSpace.get(levelName).
 * 
 * @author oschi129
 */
public class GameLevelSpace extends LevelSpace {

	public GameLevelSpace() {
		add("level01",new Level01());
		add("level02",new Level02());
	}
	
}
